Niotso has always been a personal project with seemingly no end. At last, there’s somebody skilled who actually wants to help: rothn, of TSO Restoration and Vitare.
With simultaneous contributors to the codebase, the days of coming home from school, knowing exactly what my code does and where all of its functionality is derived from, abruptly end. Suppose we get a team of 50 “valuable” members, and together we finish the project in about a year. In that time, I will have worked on 1/50th of what I wanted to work on.
My purpose here with Niotso was always to learn how an entire game is coded from bottom to top, and at the same time I managed to supply a few things: documentation, teasers, and competition. The model I intended was that people can submit new code to a patch tracker (example), where I can review patches and either accept or reject them. This way I still have full knowledge of what everything is doing. But if this model is incompatible with the public interest, maybe the project never should have gone public, and never should have competed with Project Dollhouse, which can already primitively display an ingame lot with a fully functional UI. Or maybe this project is not what I honestly thought it was. If I reject the most immediate form of help, I’m preventing the game from coming back.
And yet all of the programs I make here are open source. Anybody can already take my code and, after learning from it, make improvements to it. But before dropping changes into my own personal workspace, I want the opportunity to review it. Patches don’t make it to the Linux kernel until the meaning and consequence of every last line has been assessed by the inner circle. I’ve set up Niotso Trac to let anybody do just that.
I am not taking away the right for others to assemble and, still, try to bring back the game ASAP. But do remember: I’m still working.
Hey Niotso,
I am From http://sims3xD.wordpress.com/, and i like to interview your soon over Niotso
Contact me:
http://sims3xD.wordpress.com/contact/
I was hoping Nicholas was still around. He did amazing work on TSO Restoration. I don’t remember if you and Nicholas worked together in the past. If my memorey serves me correct he came to TSOR late in the game, was it before or after Johnathan threw you under the bus? (The bus should of hit Johnathan instead.) I hope you and Nicholas can work together. I think the two of you would make a great Team!!
Full Steam Ahead!!
I, too, was hoping that Nicholas would be around. He was quite a speedy worker. I also liked that he was very adamant about letting us be in the know.
He came to Niotso telling me he wanted all of our development a secret.
lol, think the interviews a trap?, never know when EA might try to bite back because where always getting one step closer to restoring the game and Lord knows they don’t want that cus of there precious “Sims Social” XD
what does this even mean
Go back to where you came from (e.g. TS3). X-Fi kicked Nicholas and others off, since he wanted to keep it a personal project. Nicholas was saying that this will get legal attention from EA if it continues to drag the TSO community around like a dead horse.
You know, I do sure hope so!
I haven’t been on the news for quite some time, I feel like nobody knows I even exist! I really could use some attention for my project, and I’m sure X-Fi6 agrees.
Are you kidding? I check both blogs every day.
That was sarcasm.
Honestly though, having EA try to sue me or run any kind of trial against me would have been interesting (and kind of funny), because what I’m doing isn’t illegal in Norway (at all), and unless they managed to get me extradited, they’d have to run the trial here.
N54D don’t worry, we’ll keep your research and life safe from “them”! lol
stop referring to yourself in the third person you cunt
oops
ok try to imagine that sounding 10x less mean
that was meant for Afro stupid Captcha recognition error >.<
Awesome, we have faith in you, man. I just read about this today, and am excited that someone is trying to revive one of the most unique games/communities I’ve ever seen. It would make so many people very happy indeed! Good luck to you mate, Keep it up and persevere!