|
Niotso
git revision 558726a9f13d7c3423a683dd2f4323589b66c310
The New Implementation of The Sims Online
|
#include <stdlib.h>#include <stdint.h>#include <string.h>#include <stdio.h>#include <FileHandler.hpp>Go to the source code of this file.
Classes | |
| class | VBFile_t |
| struct | Translation_t |
| struct | Rotation_t |
| struct | KeyValuePair_t |
| struct | Prop_t |
| struct | PropsList_t |
| struct | TimeProp_t |
| struct | TimePropsList_t |
| struct | Motion_t |
| struct | Animation_t |
| struct | Appearance_t |
| struct | Binding_t |
| struct | PODef_t |
| struct | Collection_t |
| struct | HandGroup_t |
| struct | TextureVertex_t |
| struct | Coord_t |
| struct | TextureCoord_t |
| struct | NormalCoord_t |
| struct | BlendData_t |
| struct | Vertex_t |
| struct | Face_t |
| struct | BoneBinding_t |
| struct | Mesh_t |
| struct | Outfit_t |
| struct | PurchasableOutfit_t |
| struct | Bone_t |
| struct | Skeleton_t |
Enumerations | |
| enum | ReadGroup { NOGROUP, READGROUP } |
| enum | OutfitColor { OutfitColor_Light, OutfitColor_Medium, OutfitColor_Dark } |
| enum | OutfitRegion { OutfitRegion_Head = 0, OutfitRegion_Body = 18 } |
Variables | |
| VBFile_t | VBFile |
| enum OutfitColor |
| enum OutfitRegion |
| enum ReadGroup |
| void CombineQuaternions | ( | Rotation_t * | Destination, |
| Rotation_t * | Source | ||
| ) |
| float DotProduct | ( | Rotation_t * | q1, |
| Rotation_t * | q2 | ||
| ) |
| unsigned FindBone | ( | Skeleton_t & | Skeleton, |
| const char * | BoneName, | ||
| unsigned | Count | ||
| ) |
| void FindQuaternionMatrix | ( | float * | Matrix, |
| Rotation_t * | Quaternion | ||
| ) |
| void Normalize | ( | Rotation_t * | q) |
| void ReadAnimation | ( | Animation_t & | Animation) |
| void ReadAppearance | ( | Appearance_t & | Appearance) |
| void ReadAsset | ( | Asset_t & | Asset, |
| bool | ReadGroup | ||
| ) |
| void ReadBinding | ( | Binding_t & | Binding) |
| void ReadBone | ( | Skeleton_t & | Skeleton, |
| Bone_t & | Bone, | ||
| unsigned | Index | ||
| ) |
| void ReadCollection | ( | Collection_t & | Collection) |
| void ReadHandGroup | ( | HandGroup_t & | HandGroup) |
| void ReadMesh | ( | Mesh_t & | Mesh) |
| void ReadMotion | ( | Animation_t & | Animation, |
| Motion_t & | Motion | ||
| ) |
| void ReadOutfit | ( | Outfit_t & | Outfit) |
| void ReadPropEntries | ( | Prop_t & | Prop) |
| void ReadPropEntry | ( | KeyValuePair_t & | Entry) |
| void ReadPropsList | ( | PropsList_t & | PropsList) |
| void ReadPropsLists | ( | Motion_t & | Motion) |
| void ReadPurchasableOutfit | ( | PurchasableOutfit_t & | PurchasableOutfit) |
| void ReadSkeleton | ( | Skeleton_t & | Bone) |
| void ReadTimePropsList | ( | TimePropsList_t & | TimePropsList) |
| void ReadTimePropsLists | ( | Motion_t & | Motion) |
| VBFile_t VBFile |
1.8.4