Here is a list of all class members with links to the classes they belong to:
- r -
- RangeCount
: IFFRangeSet_s
- RangeMax
: IFFRangeEntry_s
- RangeMin
: IFFRangeEntry_s
- Ranges
: IFFRangeSet_s
- RC
: utkcontext_t
- rdata
: PEFile
- read16()
: PEFile
- read32()
: PEFile
- readbytes()
: VBFile_t
- readfloat()
: VBFile_t
- readint16()
: VBFile_t
- readint32()
: VBFile_t
- readint8()
: VBFile_t
- readstring()
: VBFile_t
- readstring2()
: VBFile_t
- RealTimeDelta
: Scene
- RealVertexCount
: BoneBinding_t
, Mesh_t
- Region
: Outfit_t
- Render()
: LoginScreen
, Scene
- Reserved
: RTTITypeDescriptor
, IFFConstantList_s
, IFFFunctionTable_s
, IFFSprite_s
, IFFRangeSet_s
, IFFResourceMap_s
, RTTIClassHierarchyDescriptor
, RTTICompleteObjectLocator
- Reserved1
: IFFPalette_s
- Reserved2
: IFFPalette_s
- ResizeScene
: DemoConfig
- ResourceCount
: IFFResouceType_s
- ResourceMap
: IFFFile_s
- Resources
: IFFResouceType_s
- ResourceTypes
: IFFResourceMap_s
- Revision
: FARFile_s
- Role
: XAUDIO2_DEVICE_DETAILS
- Rotation
: CharacterPlacement_t
, Bone_t
- Rotations
: Motion_t
- RotationsCount
: Animation_t
- RotationsOffset
: Animation_t
- Run()
: LoginScreen
, Scene
- RunFor()
: Scene